About Me

Education

University of Michigan - College of Engineering

Ann Arbor, MI

May 2023

B.S.E. in Computer Science, Minor in Electrical Engineering

Summa Cum Laude

Experience

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Manufacturing IT Software Engineer

Ford Motor Company

  • Develop an application to enhance manufacturing quality by ensuring plant workstation readiness through a layered approval system
  • Collect and implement user feedback from GEMBA walks to refine application functionality
  • Provide technical support for XR technologies, including Microsoft HoloLens and RealWear Nav500
  • Research and evaluate emerging XR technologies to maintain modern solutions and enhance business operations
November 2024 - Present
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Order Scheduling Software Engineer

Ford Motor Company

  • Created and tested API endpoints using Java Springboot, OpenAPI, and 42Crunch to facilitate scheduling of vehicle manufacturing at different Ford plants
  • Iterated on UI designs that build upon functionality of VIN generation system using Angular and demo new features to users
  • Enhanced application security using Cycode, Checkmarx, and FOSSA to identify and fix vulnerabilities
  • Utilized Tekton and Jenkins for deploying software applications efficiently
  • Prototyped an idea to streamline sharing and management of information using React and TailwindCSS for FCG Hackathon
September 2023 - October 2024
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R&D Product Information Intern

FANUC America Corporation

  • Streamlined common procedures leading to an estimated 70%-time-reduction in publishing manuals
  • Worked directly with users to find inefficiencies with information management tool to incorporate fixes that suit their needs
  • Modified user interface using VB.NET to be intuitive to reduce user error
  • Used Git to manage several releases of information management tool for faster project turnaround times
  • Created SQL procedures and triggers to develop a source control system for multiple database tables
May 2022 – August 2022
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Research Assistant (Fault Prediction for FFF 3D Printing)

University of Michigan

  • Developed a neural network using PyTorch that can predict a layer-shift fault with over 99% accuracy to allow users to adjust printer settings before a fault occurs and save time and money
  • Designed and implemented a data collection system that allows tests to be done four times faster
September 2021 – January 2022
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Research Assistant (Automatic Fault Detection for FFF 3D Printing)

University of Michigan

  • Created algorithms to detect faults using real-time data and touch-probe sensor
  • Used multi-processing to allow for sample-point generation and 3D printing concurrently with Python
  • Created an advanced, user-friendly interface using HTML, CSS, JavaScript, Bootstrap, and Knockout
May 2021 – September 2021
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Game Owner / Developer

Game Development (Personal Projects)

  • Program software for Minecraft using Java and work with clients to create programs that meet their needs
  • Guide aspiring Java developers in creating software for a Minecraft server by giving code reviews and making sure the team is on track to meet deadlines
  • Design a pathfinding algorithm that generates roads automatically in a 3D space while making efficient use of memory
  • Integrate MySQL databases with software allowing organized data storage and faster data queries
April 2020 – August 2023

Skills

Programming Languages

Skill: Java

Java

90%
Skill: C++

C++

55%
Skill: C

C

70%
Skill: Python

Python

60%

Frameworks/Libraries

Skill: React

React

60%
Skill: NextJS

NextJS

70%
Skill: TailwindCSS

TailwindCSS

70%
Skill: Spring Boot

Spring Boot

70%

Databases

Skill: SQL

SQL

80%

Other

Skill: Git

Git

80%
Skill: Figma

Figma

40%